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Archive for category: #EdTech Articles

Epiphan Pearl – The Ultimate Live Streaming Platform

Epiphan Pearl – The Ultimate Live Streaming Platform

Live streaming is hardly considered a specialty service anymore. Most performance venues are realising it’s virtually a requirement to stay with the times in an increasingly online, inter-connected world. TV channel counts are dwarfed by the gazillion options available live on the Internet, and stream-hosting websites like ustream.tv and livestream.com have never been busier.

Pearl is a solution that allows you to integrate live streaming functionality without requiring a complete overhaul of your pre-installed AV systems. It’s designed for live video production, and provides switching and recording functionality in addition to streaming. Up to four HD video sources can be connected to the rack unit, all of which can be displayed in a variety of system via HDMI, SDI, or analogue TRS inputs.

Users can facilitate the power of the Pearl to record a session, edit it, and get a package up online within 24 hours with the easy access format, providing simplicity to integrate directly into Final Cut or Premiere Pro. The Pearl can also be custom-branded, giving customers a totally whitelabeled experience to present to their visitors.

Learn more about Epiphan Pearl here.

Make Anything Your Canvas: Projection Mapping Content

Make Anything Your Canvas: Projection Mapping Content

Video appearing on large objects is nothing new. For decades, Times Square in New York has had video monitors on the sides of buildings. What is becoming more common, with the advent of stronger projectors, is making the building itself a screen.

In a process called projection mapping, a 3D model of a building is made, then this model or map is entered into special software that allows video designers to “wrap” images that are projected back onto the original surface. This requires very high resolution, high lumen projectors and often more than one projector to cover a large surface. The result is a stunningly clear image and new levels of creativity.

 

The Disney Way

When it comes to creativity and innovation, the Walt Disney Company often leads the way. We spoke with Chuck Davis, Principal Technical Director at Creative Entertainment for Walt Disney Parks and Resorts, and he told us that the concept was actually born in Disneyland.

There are three singing statue busts in the Haunted Mansion, which debuted in 1969. Originally the illusion was done by projecting a head shot of the singer that was perfectly cut out to match the surface. Chuck tells us, “Disney pioneered the process of taking specific imagery that is designed to highlight or augment or work with the surface that it’s projected onto. Walt Disney Imagineering has been working on this for a long time.”

 

Let’s Celebrate

Fast Forward to the present and Disneyland’s 60th Anniversary Celebration. The creative team took 18 months to develop a fully immersive outdoor show called “Disneyland Forever”. Davis says, “We wanted to tell the story of what Disneyland was about. We projection mapped on the castle with super high accuracy.” But because of the way Disneyland is laid out, not every guest can see it during the fireworks show, so he tells us that they projection map onto “It’s a Small World” and even the 80 ft high Matterhorn. Davis continues, “We projection mapped the entirety of Main Street. Each block is a 4K shot, so literally Main Street is a 16K video image.”

 

Erik Koehler is the Senior Video Designer for Creative Entertainment at Walt Disney Parks and Resorts. He gives us the technical specs on the hardware: “Those are all separate systems and we tried to keep all the pixel densities similar across all the surfaces. It requires three totally different systems with totally different lenses to achieve that.” Koehler tells us that all of the projectors are by Christie (link is external). They chose the Boxer 4K30 for the Matterhorn. There are four Roadster HD20K-J’s to cover the castle. Main Street is longer but the throw is shorter so they use 14 projectors.

 

A Green What?

Both men say they the key to the process is the Hippotizer (link is external) from Green Hippo). This is the processor that seams the images together and software that allows for the creation of 2D images laid over large 3D objects.

Chuck Davis says that there are three ways to think about the process, “We can just project on the object like it’s a flat screen. We put textures and things on there. Second, using the Hippo itself to do shrink wrap, we can take a 2D image, project it onto the model detail and then we can start moving it around.”

Additionally, he says they can add barriers within the animation to make objects appear to follow the building’s exterior. “There’s a scene in the show where balloons start popping up. They are flying in the air and they bounce off the contours. They bounce off a ramp, bounce off the veranda and one hits a little bit of the turret and then flies off into the air.” Davis continues, “The third thing we can do, that people are most amazed by, is that we can animate in 3D on a 3D and it looks like the building is doing something that it can’t do. It looks like it’s getting squashed or blown up or flipping over or doing crazy things. We play with your eye and trick you into believing that these crazy things are happening.”

Erik Koehler designs the systems and he says that the greatest limitation they face is the size of the images and the speed of their processors, “The size of that file is the tricky part. You can’t go too big because then it becomes too burdensome on the video server to playback live.”

 

Look East To The Future

Davis and Koehler say that what we’ve seen at Disneyland is just the beginning. Their team is working on 4K resolution they are moving that way very rapidly. Chuck Davis says, “We’re opening a new park in Shanghai. It features the largest castle ever built. We’re working on a show that will have 18 4K projectors. It’s the largest canvas that we’ve ever projected on in terms of pixels. Green Hippo has never done anything this large and they are the king of the industry.”

Samsung’s Revolutionary New Digital Display Product Range

At ISE 2016, Samsung showcased a wide range of future-focused technologies, including the industry’s slimmest video wall, fine pixel-pitch LED signage, interactive mirror display and transparent OLED display.

Check out the video above for more information.

LG Digital Signage Adds Value & High Exposure

A digital information display system building company is conducting a large-scale project of installing information-delivery signage at Seoul Metro stations, which are crowded all the time. In order to grab the attention of people quickly passing by, it was essential to choose a display with not only a clear image but also balanced color and high resolution from any angle.
“Since it is a large-scale project – installing 500 information delivery signs at 112 Metro stations – we chose LG’s product. LG’s IPS technology has a vivid and lifelike quality. It has no variation or color distortion and its color depiction is very detailed. Moreover, considering the large number of people always present where the signage was to be installed, the IPS panel was perfect for the project since it displays a clear, even image from any viewing angle.”
The LG product used for the project is the webOS 65-inch model just launched this year. As SoC Built-in model, it can play contents simply by plugging a USB without separate media player, making it easy to change and update contents.
Signage can be used as an effective advertising medium, carrying information about nearby shops. The contents can be updated easily and consumers can receive information about the shops close to the station on a wide screen display with a high-quality picture.

The public offered many favorable reviews about the signage at the Seoul Metro stations:

“The quality is absolutely fantastic with the best resolution and clarity.”

“It is the real No.1.”

“It seems to be displaying really vivid images.”

As usability is enhanced, the signage that accurately delivers diverse information through a vivid, high resolution display is becoming a popular advertising medium.

Along the passageway from Trade Center station to COEX, there is an eye-catching digital signage tunnel. Whereas the previous lighted advertisements at stations were static, the digital signage displays attention-getting video advertisements as well as media art.

The media tunnel, made of 126 55-inch IPS interconnected digital signage displays together reaching a total length of 27m, has created the biggest media advertising space in Korea. In addition, it has an action recognition program and interactive contents, enabling various communications with users. The space filled with LG digital signage is gaining attention for its increased advertising effectiveness thanks to its live contents and outstanding interior effect.
A video wall made of LG digital signage can also be seen at the exit of Gangnam station, which has the highest floating population. The applied model is the 55WV70MS, which has improved visibility due to its shine-out technology that provides a clear image even under direct sunlight or bright lighting. Although nine screens are used to compose one large display in a 3×3 format, the entire display overwhelms the space thanks to the ultra-slim bezels, combining to create an immersive viewing experience.
On either side of subway exit stairs, there is a 55-inch display that gives the impression of a photo frame due to the slim bezel. These displays provide up-to-the-minute information as people pass by, and thanks to the IPS panel they can be read from any angle.
A large video wall near the exit and display advertising board next to the stairs provide realistic and vivid contents benefiting the public by presenting necessary information and allowing corporations to maximize their promotion efforts.

LG Digital Signage not only offers advertising solutions but also adds beauty and value to any place. Its advanced technology has displays that are so visually appealing they serve as media art.

Spending on Audio Visual Solutions to Surge

Spending on Audio Visual Solutions to Surge

Infrastructure developments and the mega projects in the region are boosting spending on audio visual solutions and major vendors are gearing up to reap the harvest.

From high-definition slim bezel signage monitors to a range of intelligent, interactive LED displays, the market is embracing modernity, simplicity in design and intelligent innovation.

Ravinder Kumar, general manager of business solutions network at Sharp Middle East, told Gulf News that the industry is in a consistently growing trajectory.

“We need to discount the ongoing drop in oil prices but the overall audio visual industry is growing. The infrastructure projects in the region are promising for many years to come. The biggest countries are Saudi Arabia, UAE and Qatar,” he said.

Led by products, equipment, and services for megaprojects and events such as World Expo 2020 in Dubai, 2022 Fifa World Cup Qatar, and transport and Smart Cities projects in the UAE and Saudi Arabia, the hospitality and retail sectors are set to see the most benefit.
AdTech Ad

According to trade association InfoComm International, the Middle East’s audio visual market is set to post one of the world’s fastest growth rates after Asia, increasing by 76 per cent from $1.57 billion (Dh5.8 billion) in 2012 to $2.76 billion in 2016.

The audio visual market for the Middle East and Africa region is set to reach $4.63 billion by 2016, out of this the GCC is expected to contribute more than $300 million.

Buoyancy of growth

Audio visual technology covers every industry vertical, and can include high-definition displays and projectors, lighting to sound systems, and streaming and webcasting technology.

Kumar said that the buoyancy of growth has been predominant in health care and education besides infrastructure. Retailing sector has been strong due to the malls, theme parks and entertainment parks.

Sharp has launched the world’s first 8K TV and the world’s largest 120-inches 4K commercial screen, which is worth $250,000.

“We are looking at multiple sectors for the 120-inch screen, predominantly for high-security area control rooms and for some high-profile customers to use it homes,” Kumar said.

Richard Tan, Executive Director, InfoComm Asia Pte Ltd, said that the UAE is a hub for entertainment and sports, with its audio visual market for venues and events crossing $50 million by 2016.

“The Middle East posting one of the world’s fastest growth rates in audio visual technology shows that we’ve gone from an era of talking about the benefits of audio visual technology, to organisations actually purchasing solutions — whether high-definition displays for exhibition sites and stadiums, virtual check-in kiosks at hotels, or security systems for metro projects,” he said.

Robert Nurgberg, director of Marketing (B2B) at LG Middle East and Africa, said that the industry is going to explode in the next couple of years. The biggest sector for video walls is retail and transportation sectors.

Interactive Whiteboard 101 — A Resource of Activities for Literacy Instruction

Interactive Whiteboard 101 — A Resource of Activities for Literacy Instruction

Here is a list of Web-based lessons, activities, and games for literacy that you can use in your classroom. These great FREE resources are perfect whether you just got your interactive board or have had it for years.

Primary Level Resources

Alphabetical Order

With this game, have students manipulate lists of words to put them in ABC order.

Building Language for Literacy

This site provides several games that allow students to practice vocabulary and rhyming while learning words having to do with places around a community.

Clifford Interactive

Primary students love the interactive stories on this site as well as the interactive word work games like Make a Word and Sound Match. These are great to use as center activities or in whole class lessons.

Story Scramble

Having students work together at the board to sequence the short stories is an excellent way to use your interactive whiteboard.

Mid/Upper Elementary Resources

Beacon Learning Center’s Student Web Lessons

These are comprehensive lessons in which students interact with the text as they read. This lesson works on finding the main idea.

Bio-Cube

Here is an attention-getting way to have your students write more interesting biographies. They click around and add content, like their biggest obstacle and a famous quote, to each side of the cube. A bonus is that the activity prints so that it can be folded to create a real cube.

Fish ‘Em Up!

In this interactive game, students learn about doubling the letter or changing the y when adding an ending to a word. Students need to decide which fishing pole correctly spells the word made from the given base word.

Flashlight Readers

After reading favorite books, students can complete interactive activities based on them, creating a Because of Winn-Dixie scrapbook, for instance, or going on a Holes treasure hunt.

Free Rice

Practice your vocabulary while you donate rice to people in need all around the world.

Greek Word Roots

Have students play archery as they use the meaning of the Greek root to identify the definition of a word. You can use this as your lesson on Greek roots and have whole class discussions as students play on the whiteboard.

Homophone Super Match

Those tricky homophones can be explored through this matching game. Try playing as a class, having students come up with sentences that correctly use the word as you click through the game.

Learning Today Reading Comprehension Lessons

With these video lessons, students will enjoy interacting with the characters to learn about main idea and story elements.

Middle School/High School Resources

Analogy Battle Ship

Have your class play against the computer to determine cause-and-effect or part-to-whole relationships.

English Grammar Activities

This Web site has a huge number of activities to assist you in teaching all different types of grammar lessons.

Name That Literary Element

Get your students practicing the literary elements with this fun site.

Picture Writing Prompts

These writing prompt photographs and word lists will get your students excited about writing.

Plot Diagram

Watch a demo and then have your students complete this online plot diagram for a story you are working on in class.

Quizlet (For students 13 and older)

Teachers or students can type in vocabulary words, definitions, or information, and the Web site will create games like Scatter and Space Race.

Similes and Metaphors

These two games are interactive ways for your students to practice using figurative language.

Resources Great for Any Age

Beacon Student Web Lessons

In addition to the mid/upper elementary lessons highlighted above, this site provides a range of lessons for K–12 students.

Story Starters

Students love clicking the handle and spinning the story starter machine. They giggle at the silly writing prompts while they find their desired one. Then they write creative stories to share with the class.

Using Education Technology to Rediscover Traditional Ways of Learning

Using Education Technology to Rediscover Traditional Ways of Learning

Older, more traditional forms of learning resonate with students because they connect with something deep within our human psyche. They engage the full person, not just the part of the brain that can decipher words on a page. They evoke a time when all of our ancestors were more alike than different in their cultural practices.

Learning through movement and the senses is becoming easier to do as bulky, stationary technology has become more mobile. Also, we are seeing the beginnings of a trend in which technology is becoming practically invisible and more integrated into our everyday environments. Education technology such as tablets can help teachers and students rediscover traditional ways of learning by using touch, movement, sound, and visuality.

Rediscovering Oral Traditions

The oral tradition of teaching is not just about speaking out loud, but how one speaks and the narrative style used to convey meaning. It is how we shared our first stories and philosophical ideas.

One can start by having students listen to the amazing amount of free audio available through podcasting. Hearing the Dalai Lama in an interview can light up the history of modern China or ancient Buddhist thought in ways that are not available through reading.

One of my most memorable moments this summer was listening to Sir Ian McKellen recite Shakespeare on Marc Maron’s podcast. In this podcast, McKellen reminds us that much is lost in reading Shakespeare instead of hearing his work spoken and performed.

In addition to the free audio that is out there, I would also recommend that we let students listen to literature instead of reading it. I would even argue that, in some instances, the written versions of short stories, literature, and biographies (Barack Obama’s Dreams from My Father comes to mind) are the substitutes — not vice versa — for the richer, deeper experience of having the story read out loud.

Oral-based resources can work in other subjects as well. As an example, I think it is more illuminating for students studying physics to hear Richard Feynman speak than to read him. Feynman brought old, oral traditions of teaching to new heights through his vocal inflection and tone, narratives, and humor — all aspects of oral-based traditions for transmitting knowledge to those gathered around the fire or in the cave.

Rediscovering Gestures, Dance, and the Body

Long before humans began speaking to each other, our gestures and facial expressions served as ways of transmitting knowledge and expressing experiences, emotions and wisdom. Dance developed at this time, and may be older than the oral tradition of storytelling. Now, with movement and gesture-based technology such as Wii and Microsoft Kinnect, it is possible to re-introduce these ways of learning back into the classroom.

We often fall into the trap of judging our students’ performance by how well they can sit still, stand in line, and sit down when we tell them to. We should encourage direct learning through movement, gestures, and dance by first making our physical control of students less a priority of classroom management, and secondly, by exploring ways that education technology frees us to use gestures and movement as a means for learning.

Mobile technology frees teachers to re-think the use of learning spaces, allowing students to have more control over their own bodies and be more interactive with their environment. Also, with mobile technology, teachers can move beyond formal learning spaces into the world outside of the classroom.

Touch screen has made interacting with data, lists, and virtual environments more intuitive to human gestures — a main reason why kids take to tablets so readily. By incorporating these natural gestures and touch, the barrier between the knowledge in front of them and their learning nearly falls away.

Finally, educators should explore cutting-edge movement- and gesture-based education technology, as well as virtual reality tools such as Oculus Rift, so that we can return to learning methods that allow the whole person — the whole body — to become engaged with learning. Humans are wired to learn this way; it is not a “primitive” form of learning, but requires higher-level brain functioning and critical thinking.

Rediscovering Visual Learning

One of the ways that we have long learned about the world around us is by direct observation. However, when we place a higher emphasis on reading as a direct source of knowledge, we indirectly affect our ability to learn by observation, and overall, inhibit our ability to learn visually.

Recent studies out of Brown University show that gamers have a higher capacity for visual learning than do non-gamers. I have taught students to better understand light, shadow, and color through digital photography and Photoshop. Developing observational skills by using interactive visual education technology, as well as digital photography, 3D modeling, and video assignments allow students to better understand their real-world environment.

Embracing digital technology that uses sight, sound, touch, and movement is a terrific way of rediscovering traditional cultural practices and will help us better educate the whole child.

10 Ways to Show Your iPad on a Projector Screen

10 Ways to Show Your iPad on a Projector Screen

Projecting your iPad on a large screen is great for demonstrations, simulations, explanations, and showing examples. There are several ways this can be done in the classroom. Scroll to the end of this post for a comparison chart.

If you don’t mind keeping your iPad in one spot, then a VGA adapter (for 30-pin Dock connector or for Lightning connector). Apple has made four types of adapters – determine which one you need. Or, a document or USB camera might work for you.

If you want to wirelessly transmit your device’s screen and audio so that you or your students can walk around the room, then it gets more complicated. You’ll tap into Apple’s AirPlay feature that is built into all iPad 2s and newer, including iPad mini. AirPlay works over Wi-Fi and requires all devices using it to be on the same network (unless you’re using the newest Apple TV and iOS 8–then you can use a peer-to-peer connection or if you’re using Mirroring360).

Apple TV is a small black box that can connect to a projector. iPad can mirror wirelessly to Apple TV using AirPlay. Apple TV only outputs HDMI. Your projector might not have HDMI input. If that’s the case, you’ll need an HDMI to VGA adapter like the Kanex ATVPRO. Read more about Apple TV in classrooms.

If you already have a computer connected to your projector, you should look into using software to turn that Mac or Windows PC into an AirPlay receiver. You can download and try for free AirServer, Annotate Mirror Client, iToolsMirroring360Reflector 2, or X-Mirage. The software runs on your computer and allows devices to mirror iPad to the computer screen. Since the computer is connected to a projector, then the iPad shows on the projector. I’ve written lots more about both AirServer and Reflector.

In my visits to various schools, I’d say that Apple TV, AirServer, Reflector, and X-Mirage work about 50% of the time. That’s because AirPlay requires the device and the computer or Apple TV to be on the same network (unless you’re using the newest Apple TV and iOS 8). Often schools have different networks for mobile devices and for PCs so AirPlay won’t work. Also, AirPlay requires specific ports to be open on the network for Bonjour (and frequently they are not configured to be open).

Mirroring360 has a feature called Mirroring Assist. It can work without the need to open ports for Bonjour. That means Mirroring360 can work on your school’s network, even when other AirPlay solutions do not. Another feature of Mirroring Assist is the option to turn off the broadcasting of your computer on AirPlay. Instead, devices can be paired with your Mac or PC via a QR code. This is a very welcome feature in schools with long lists of computers under the AirPlay menu.

Even if your network allows for AirPlay connections, it also needs to be reliable. Many teachers experience slow and dropped AirPlay connections, which can make mirroring a frustrating experience. It’s a good thing there are free trials of each of the software mirroring solutions so you can test your school’s setup before purchasing.

If your Wi-Fi network won’t cooperate with AirPlay, you should check out iTools. It’s free software for Windows PCs that will mirror to a computer using your device’s charge/sync cable. iTools Live Desktop feature is buggy and might not work on your computer, and there is no help documentation.

After upgrading to to OS X 10.10 Yosemite, Mac users can mirror their iPad’s screen using a Lightning cable. iPad will show up as a camera source in QuickTime.

DocCam.001-001.jpg

When you mirror your screen, it’s a great opportunity to use your iPad as a document camera! You’ll want to buy or rig up some sort of stand to use iPad as a visualizer. I wrote about the Justand v2 and other options in this post, including apps that let you draw and annotate over the image.

I maintain a chart that compares the methods of displaying iPad’s screen on a projector. Click the image below to download the PDF.

*article courtesy of Learning Hand with Tony Vincent*

Interactive Projectors Changing Classrooms

Interactive Projectors Changing Classrooms

A requirement for upgraded AV capabilities saw Christchurch New-Zealand-based St Margaret’s College turn to imaging solutions specialists Epson, with the Epson EB-485Wi and EB-585Wi interactive ultra-short throw projectors chosen to be utilised acrossed the school.

Blake Richardson, technical systems manager at St Margaret’s College, says the school required upgrades for two main reasons.

“Due to the Canterbury earthquakes, we lost over 80% of our buildings and secondly the projectors we had were a mix of new and old from various manufacturers,” Richardson explains.

Richardson and his team evaluated all the current projectors on the market that would meet St Margaret’s high standards.

“After the earthquakes a new campus plan was drawn up which included three new classroom blocks and the renovation of a fourth block,” he says. “Our requirements meant that the projectors all be the same brand, of particularly high quality and that they fully met the purpose for which they would be used.”

St Margaret’s College uses projectors in every one of their learning spaces, so a bright and clear image was essential, Richardson says.

The EB-485Wi and EB-585Wi are reliable interactive projectors packed with innovative interactive features.

“We were particularly impressed with the high quality of the image and the low cost of replacement lamps for both EB-485Wi and the EB-585Wi projectors. We also really liked the fact that these projectors allowed us to do away with our Interactive White boards and give each classroom the same features.”

 

 

“We use the EB-485Wi and the EB-585Wi ultra-short throw projectors in all of our learning spaces and these provide a nice bright and clear image,” Richardson says. “Our large boarders dining room has an Epson EB-X14 installed, which is used for internal and external events. We also have two Epson EB-G5750WU installation projectors attached to a HDMI matrix in our auditorium and an Epson EB-G6250W which projects onto our large cyclorama screen. “

He adds, “We are very happy with all of the Epson projectors we have chosen and feedback from our staff and students is very positive.

 

 

“Our new EB-485Wi and the EB-585Wi ultra-short throw projectors work very well in the classroom and are a massive improvement from our older projectors.”

The EB-595Wi projector is Epson’s flagship interactive projector model, and is the world’s first 3LCD, finger touch-enabled interactive projector, ideal for the classroom environment. Epson are also the leaders of interactive projectors in the market.

 

 

The EB-595Wi boasts better brightness, up to 3,300 lumens allowing the screen to be easily viewed from anywhere in a classroom without dimming lights, increased contrast ratio (now 10,000:1) and longer lamp life (up to 6,000 hours in ECO mode), giving better cost efficiencies and savings.

The EB-595Wi offers digital connectivity including two HDMI ports with one port supporting MHL (Mobile High Definition Link) for mirroring connectivity with Android mobile devices.

There is also wireless projection when used with an optional LAN card (using peer to peer wireless and Epson’s EasyMP Network Projection software) and projector control using multi-PC projection software with a Moderator function, which enables up to 50 devices to connect to the projector and the managing and controlling of up to four images displayed on the screen. In terms of audio there is a 16W built-in speaker with enough audio power to fill most classrooms and advanced networking capabilities for when users need to monitor, control and present from a remote location. There is no driver installation required for PCs.

The EB-595Wi projectors take Epson’s ultra-short throw interactive projectors range up a further notch with not only finger touch-enabled interactivity but also PC Interactivity. Epson’s latest and enhanced PC interactive software Easy Interactive Tools provides an intuitive user interface and enhanced interactive features.

 

 

The interactive EB-595Wi offers dual pen interactivity enabling teacher and student to annotate at the same time. The smaller pen that comes with selectable function side button and a new on-screen projector control tool bar that allows users to power OFF, switch sources, zoom in and out and turn the volume up and down.

All Epson projectors, including both the EB-485Wi and EB-585Wi projectors are based on superior 3-chip LCD technology, giving vibrant realistic colours, high quality detail and solid reliability.

Epson projectors also 3LCD engines that have no colour wheel with a white segment which, in practical terms, means Epson projectors have up to 3x brighter colours than their leading competitive 1-chip DLP projectors

The Juno Hearing Augmentation and Assistance System – A Student Report

What students hear isn’t always clear. Recent studies show that most students miss at least 25% of what their teachers say. So if we want our kids to learn, we have to make it easier for them to listen.

FrontRow Active Learning Systems compensate for these problems, gently amplifying and clarifying teachers’ and students’ voices, essentially giving every student a front row seat.

In this video, Ms. Free’s class demonstrates the use of the Juno system in a practical, day-to-day teaching environment.

Come experience the true clarity of FrontRow.

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